Page 31 - 4th edition Nayi Udaan
P. 31

and    step-by-step
                                                                                        “how  to”  guides.
                                                                                        Virtual       reality
                                                                                        role-play  exercises
                                                                                        and     simulations
                                                                                        will        become
                                                                                        common, enabling
                                                                                        worker avatars  to
                                                                                        learn    in   highly
                                                                                        realistic,    “game
                                                                                        play”     scenarios,
                                                                                        such      as    “the
                                                                                        high-pressure sales
                                                                                        presentation,” “the
                                                                                        difficult  client,” or
                                                                                        “a      challenging
                                                                                        employee  conver-
                                                                                        sation.”

        2.  Emergence of new digital, AI-en-
        abled colleagues.                                   4. Eventual rise of a metaverse econo-
                                                            my with  completely new  enterprises
        Our work colleagues in the metaverse will not       and work roles.
        be limited  to the  avatars  of our real-world
        colleagues. Increasingly, we will be joined by      Looking further ahead, just as we talk about
        an array of digital colleagues — highly realis-     digital-native companies today, we are likely
        tic, AI  powered,  human-like bots. These AI        to see  the  emergence  of metaversenative
        agents  will  act  as advisors and assistants,      enterprises, companies entirely conceived and
        doing much of the heavy lifting of work in the      developed within the virtual, 3-D world.
        metaverse  and, in theory, freeing  up  human
        workers for more  productive,  value-added          And just as the internet has brought new roles
        tasks.                                              that  barely  existed  20 years ago — such  as
                                                            digital  marketing managers, social media
        3. Acceleration of learning and skills              advisors,  and cyber-security  professionals  —
        acquisition through virtualization and              so, too, will the metaverse likely bring a vast
        gamified technologies.                              swathe of new roles that we can only imagine
                                                            today: avatar  conversation designers, “hol-
        The metaverse could revolutionize training          oporting” travel agents to ease mobility across
        and skills development, drastically compress-       different virtual worlds.
        ing the  time needed  to develop  and acquire
        new skills.                                                While still in its early stages, the emer-
                                                                   gent metaverse provides an opportunity
            AI-enabled digital coaches could be                     for enterprises to reset the balance in
        on hand to assist in employee training                      hybrid and remote work, to recapture
        and with career advice. In  the                             the spontaneity, interactivity, and fun
        metaverse, every object — a training                           of team-based working and learning
        manual, machine, or product,  for          Yashasbi Malhotra    while  maintaining  the flexibility,
        example  — could  be  made  to  be         IX B, Birla Vidya   productivity, and convenience of
        interactive, providing 3-D displays            Niketan         working from home.
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